Loneliness

Team / Corey Dean

Role / Game Designer, Artist & Programmer

Download / New Version | Old Version

You are all alone and trapped in dark corridors. Can you escape?

Description / Loneliness was created when I was feeling melancholic and distanced from people. I felt lonely and alone and thought creating a game to express myself might help.

I had originally started the game as a search for collecting friends but they would constantly disappear. When they were all gone, the game would end.

This was the original character design:

However, I changed the goal and made it a game where you tried to escape from being lonely and alone. Neither game had a win state as I felt nihilistic and wanted people to experience the helplessness I felt.

The newer character design: