Roll a cube around to reach the target value in a math puzzle game.
Relive a memory from your grandfather’s past.
Created as 4th Year OCADu thesis in Digital Futures.
GOOD WILL HAUNTING
Get everyone out of your haunted house so that you don’t have to share haunting rights with other ghosts.
Joint effort between OCADu & U of T. Shown at Level Up! Student Showcase 2015.
Multiple Gods vie for your attention and devotion, however you choose your destiny.
Created for the Global Game Jam 2015. The theme was “What do we do now?”
TV Guy needs to reach the end of the level, but can only land on certain colours.
Created for the Global Gam Jam 2014. The theme was “We don’t see things as they are, we see them as we are.”
You are all alone and trapped in dark corridors. Can you escape?
Fight an oppressive government that outlaws colour. Will you paint the town or Dye trying?
You must save the world like many before you! ….but perhaps this time, it’s not the best idea.
Created for TOJam 9. The theme was “After YOU!”.
Find your inner peace by combining conflicting emotions in this 2D puzzler.
Navigate your character through an invisible maze while a friend draws the level on a chalkboard for you.
Shown at eLeo, Vector 2014 Game + Art Convergence and Level Up! Student Showcase 2014.
Become the greatest Alchemist by making the perfect combination in this card game.
Will you climb the corporate ladder or get fired in this board game?