These were main screen variations for an app prototype completed with OCAD University. The user could collect and trade treasures with others. In the images you can see a basic progression of getting a treasure, selecting what you have and what you want, then seeing your active trades before and after placing one.
These were created for a possible app that used wearable technology based on the TV show Time Tremors. I’ve added a bunch of different iterations on the main menu screen below to show that the process is never figured out in one screen. (There were even more than these too!)
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